Once a fast break attack and Early Offense have been taught, it is time to move on to drills that teach game-like situations. This is where I use the 5 on 5, Rebound and Run Drill. Because I am very concerned about my team’s rebounding efficiency, I usually precede this drill with 2-3 minutes of some sort of fundamental rebounding drill. I want something that will get the players’ minds on rebounding before running. It could be Rip and Outlet, where two balls are used with 4 lines of players. (Diagram 1 below) The ball is tossed off the backboard and a player rips the rebound, pivots, and outlets. He then goes to the outlet line on the other side. The outlet man returns the ball to his rebound line and follows his pass to the line. Another favorite is the 3 on 3 Box Out & Crash Drill. This is a basic defensive box out drill where a coach shoots a “missed shot” to be rebounded. (Diagram 2 below) The offensive players also work on their moves to get open for offensive put backs. Rebounding a missed opponent’s shot is one of the best ways to get into a great fast break situation. Good Defense leads to more turnovers and more missed shots, both of which lead to great fast break opportunities. Stressing good defensive rebounding will help create more chances to run.
Rebound and Run is a 5 on 5 drill that emphasizes rebounding first, both offensively and defensively, then transition for both teams, and finally getting or stopping a high percentage, quick-score. I like it because I can train both Offensive and Defensive Rebounding and Transition in one drill. The action starts with one team designated as offense and one defense, with the defense having inside position. A coach passes a ball to an offensive player who is allowed to shoot a shot over a close-out by his defender. The shot cannot be blocked, only contested with a high-handed close out. All five defenders then position, box out, or converge to get the rebound. (Diagram 3 below) The offensive team must have its three frontline players crash the boards and the two guards rotate back as safeties to prevent an easy transition break. The defense has 5 rebounders; therefore, they are expected to secure the rebound. The offense has only 3 players pursuing the rebound, but they are expected to battle and get their fair share of rebounds too. Eight players have rebounding responsibilities and two have “get back” responsibility. All 10 players have a job to do and they are required to do it on every shot attempt. If an offensive player gets a rebound, he should take it to the rim and try to score. A pump fake is usually very successful after an offensive rebound because the defense is caught off guard and frustrated that they didn’t get the rebound. The offensive rebounder can also throw the ball out to a perimeter player, if he does not have a good put back opportunity.
In this drill, whether the offense scores or the defense gets a rebound, the fast break is on. A Secondary Break is from out of bounds, after a made shot. A Primary Break occurs off a turnover or missed shot rebound. (Diagram 4 above) As mentioned in an earlier post, both Secondary and Primary Breaks are run the same. The difference is 4 always takes the ball out and trails in the Secondary Break, while 5 streaks the middle lane. In a Primary Break, 4 or 5 streaks, whoever gets out first. The other post trails the break and plays the top on the Early Offense.
No Set Offense is ever run during this drill. If the first fast break thrust or the Early Offense doesn’t yield a quick score, I stop the action and start again with teams now switching possession. A pass is made to a new shooter, his defender closes out, and then a rebound or score leads to another transition. The idea is to work on rebounding and transition with this drill, not half court offense. If a fast break or Early Offense yields a good shot, I let the action continue up and down the court until either a turnover occurs, one team is forced to set up, or a glaring mistake needs to be corrected. A cycle of 3-4 times up and back seldom happens, so this drill does not turn into a scrimmage. “Glaring Mistakes” that stop the action might be: poor choice shot attempts, failing to see an open passing lane, not feeding an open low post player, or not playing near full speed. If a mistake leads to a turnover and a fast break starts the other way, I let the break finish before stopping them to make corrections.
The Defense’s Goal is to force their opponent into a Set Offense by stopping the break and any good Early opportunity. The Offense’s Goal is to score quickly with the initial break or a Quick Hitter off the Early Offense. This is a fast-action drill that teaches rebounding, transition, shot selection, and trains players to go full speed in short bursts. Since most game action comes to a halt with a whistle after only a couple of possessions, players need to be trained to go hard in short bursts. This drill teaches that.
I use Rebound and Run early in practice, right after my previously posted Warmup Fast Break Drills and Cycles. A 5-10 minute segment is all I ever use for this drill, but it occurs quite often in my practice week. Running lanes hard in a fast break attack along with quick transition defense is an acquired habit. So is crashing the boards for Offensive and Defensive Rebounds. The Rebound and Run Drill reinforces these habits with an added opportunity to establish an Early Offense.
Key Teaching Points:
- Mistakes can usually be corrected when the action stops, but Glaring Mistakes require immediate attention.
2. When any of the 8 rebounders DO NOT go to the boards, STOP the drill immediately and correct the situation because this is a Glaring Mistake.
3. If you want a guaranteed missed shot to start the drill, shoot it yourself. :o)
4. Offensive Rebounders are expected to crash the boards and also sprint back hard to stop the opponent’s fast break.
5. Eventually, I require the offense to move around the court so the defense has to move with them before blocking out to rebound.